Art, History, and Culture of Interactive Simulations, Extended Reality, and Video Games
VMS 566S
Art, history, and cultural impact of interactive simulations, extended reality, and video games. Theories of interactivity, immersion, and play. Evolution of computer, mixed reality, and video game design from its beginnings to the present: art, storytelling, strategy, simulation, sports, 3D first-person games. Cultural and technical perspectives. Insights into design, aesthetic, production, marketing, and socio-cultural impacts of interactive entertainment and communication. Critical, artistic, and ethical perspectives on games, gamification, and emerging hybrid reality systems.