+DS vLE: Generating Computational Three Dimensional (3D) Geographies

March 24, -
Speaker(s): Augustus Wendell
This workshop presents an ongoing body of work in computational 3D modeling. The topic revolves around the simulation and rendering of spatial geographic forms, in particular landmasses, landforms and large scale geologic features (mountain ranges). The body of work exists both as computational data sets and large scale visual art works. Affordances in computational methods involving the generation of specific 3D formal language and the processing of ultra high resolution imagery will be demonstrated and discussed.

This session is part of the Duke+DataScience (+DS) program virtual learning experiences (vLEs). To learn more, please visit https://plus.datascience.duke.edu
Sponsor

+DataScience (+DS)

Co-Sponsor(s)

Art, Art History & Visual Studies; Biostatistics and Bioinformatics; Center for Computational Humanities; Computational Media, Arts & Cultures; Information Initiative at Duke (iiD); Machine Learning; Pratt School of Engineering; Trinity College

Contact

plus-datascience@duke.edu