Foundations of Game Design


Exploration of the theory and practice of game design with a focus on critical play, game decomposition, and iterative design. Students explore a range of non-digital games to discover how design elements combine to form meaningful systems of play. Readings, discussion, and hands-on design exercises prepare students as they design, develop, and document meaningful games in a collaborative environment. Programming experience is not required.
Curriculum Codes
  • EI
  • R
  • ALP
Cross-Listed As
  • ISS 125L
  • VMS 125L
Typically Offered