
Caroline Bruzelius
2014
This is a multi-pronged teaching and research initiative in collaboration with Mark Olson, Mariano Tepper, and Guillelmo Sapiro. We’re interested in using interactive visualization technologies to engage the public with historic objects in a museum - in our case the medieval sculpture of the Nasher Museum at Duke University. The projects range from teaching students how to make 3D laser or photogrammetric scans that will be inserted into reconstruction models, to interactive “games” that restore color and texture to sculpture.